Large Construct (Wizard), Neutral Evil
Armor Class 18 Construct armor
Hit Points 100 (12d10 + 40)
Speed 40 ft.
STR
18 (+4)
DEX
12 (+1)
CON
16 (+3)
INT
20 (+5)
WIS
16 (+3)
CHA
10 (+0)
Saving Throws CON +7, INT +9
Skills Arcana +11, History +11
Damage Vulnerabilities Thunder
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Truesight 60ft, Passive Perception 15
Languages All
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Enchanted Machinery. Can cast the Identify spell at will due to its magicical machinery inside the construct.

Masterfull Construct. The clockwork Reliquary doesn't eat or drink, doesn't sleep or breath. 

Spellcasting. The Clockwork Reliquary is a 10th-level spellcaster. Its spellcasting ability is [Intelligence] (spell save DC 17, +9 to hit with spell attacks). The Clockwork Reliquary has following Wizard spells prepared:
Cantrips (at will): Mind Sliver, Mage hand,  Shocking Grasp, Dancing Lights, Chill touch
1st level (4 slots): Catapult, Shield, Silvery Barbs, Magic Missle

2nd level (3 slots): Crown of Madness, Hold Person, Mind Spike

3rd Level (3 slots): Counterspell, Spirit Shroud, Slow

4th Level (3 slots) Fabricate, Confusion, Resilient sphere

5th Level (2 Slots) Scrying, telekinesis

Actions

Psychic Burst. a Psychic wave is released from the caster 30ft long 15ft wide. When a Creature of the casters choice is in this radious it must make a DC 17 INT saving throw. On a Failed save the target takes 6d6 Psychic damage and is stunned on a succes the target only takes half damage and gets advantage on this ability for the next 24 hours. this ability comes back on a recharge (4-6)

Multiattack. This creature can make 4 claw attacks as an action

Claw Attack . Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 4) [Magical Piercing] damage. 

Bonus Actions

Emergency repairs. As a bonus action this creature can repair its damaged body for 1d8+5 Hitpoints.

Legendary Actions

Legendary resistance (3 times a day)

Description

This metallic realiquary of the late Xin Fay. Houses his skeletal corpse. and the strong mind of the wizard.and it moves around by the incredible machinery that his corpse is housed in.

Habitat: UnderdarkUrban

Voldertheshade

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