Medium Monstrosity, Unaligned
Armor Class 15 (natural armor)
Hit Points 37 (5d8 + 14)
Speed 50 ft.
STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
6 (-2)
WIS
13 (+1)
CHA
6 (-2)
Skills Perception +5
Damage Resistances Bludgeoning from non magical attacks
Senses Darkvision 60 ft., Passive Perception 15
Languages Understands Terran but can't speak it
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5ft., one target. Hit: 7 (1d8+3) piercing damage, plus 3 (1d6) slashing damage.

Sand Blast. The wolf exhales razor sharp sand in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, or take 14 (4d6) slashing damage and become blinded until the end of the wolf's next turn. On a successful save, targets take half as much damage and are not blinded.

Description

Quasi-elemental hunters and scavengers that roam the deserts of Volen, sand wolf packs work together to take down some of the larger Volenian quasi-elementals like stonebison, blinding and panicking their prey with blasts of razor sharp sand.

Habitat: Desert

TheLordErrant

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