Gargantuan Fiend, Typically Chaotic Neutral
Armor Class 25 natural
Hit Points 5000 (100d20 + 200)
Speed 200 ft., Climb 200 ft., Walk 400 ft.
STR
20 (+5)
DEX
20 (+5)
CON
20 (+5)
INT
20 (+5)
WIS
20 (+5)
CHA
20 (+5)
Senses Passive Perception 500
Languages every language
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Newly Born. Since Copernus was just transfered to a new version, he is IMMUNE to everything. After 1000 years it becomes resistant and then another 2000 it is normal.

 

Actions

Curse of the WildFlame God. As an action, you can put this curse on anyone. They must make a constitution saving throw of 25 or take 20d20 fire damage, after that, at the beginning of every turn they have, they take 15d4 fire damage. The curse will not go away until someone casts remove curse on you.

Wild Flare Blitz. Melee Weapon Attack: +20 to hit, reach 100 ft., 1-20 target. Hit: 20 (17d10 + 35) [fire] damage. 

Wild Discharge. RangedWeapon Attack: +20 to hit, range 1/1000 ft., aoe of 20 feet radius(anyone within that) target. Hit: 1 (10d20 + 50) [Fire] damage.

Bonus Actions

Wild Vortex. You can choose any space within 1000 feet of you and make a wild flame vortex appear, it has a width and length of 20 feet, and a height of 200 feet. Anyone within that area must make a dexterity saving throw of 20 or take 17d10 fire damage and 10d10 slashing damage.

Reactions

Explosive Reaction. when someone misses an attack on you, you can invoke a Curse of the WildFlame God on them.

Description

A 50 foot tall, stereotypical wendigo. The malnourishment, the deer skull, and the not so common green flames coming from his eyes.

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