Armor Class
16
(Brestplate)
Hit Points
39
(6d8 + 15)
Speed
30 ft.
STR
14
(+2)
DEX
16
(+3)
CON
14
(+2)
INT
10
(+0)
WIS
12
(+1)
CHA
10
(+0)
Skills
Acrobatics +6, Athletics +4, Perception +4
Senses
Passive Perception 15
Languages
any two languages (usually Common)
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Pavise Sheild. As an action, the Arbalest can deploy their pavise shield within a 5ft area around themselves. When placed, the direction of the shield must be declared (ie. the front/back); a creature occupying the 5ft area behind the shield counts as being in half cover.
Actions
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Crossbow Heavy. Ranged Weapon Attack: +4 to hit, range 100/400 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Description
As more specialized group of mercenaries, Arbalest demand fairly high compensation for their services. Armed with heavy crossbow and mobile fortifications, they dominate at long range engagements in any battle.
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