Large Construct, Neutral
Armor Class 21 (Plate)
Hit Points 212 (17d12 + 102)
Speed 30 ft.
STR
24 (+7)
DEX
16 (+3)
CON
22 (+6)
INT
22 (+6)
WIS
16 (+3)
CHA
14 (+2)
Saving Throws STR +12, INT +11, WIS +8
Skills Arcana +11, Perception +8
Damage Resistances Bludgeoning, Fire, Necrotic, Piercing, Slashing
Condition Immunities Charmed, Stunned
Senses Blindsight 120 ft., Passive Perception 18
Languages Common, Sphinx
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Powered Light. The Candle Soul Keeper gains additional abilities based on the current color of its candle. At the start of its turn it's color is determined by a 1d6.


Red 1-2: The Candle Soul Keeper Two hands its Sword and can make four attacks on its turn, its base walking speed increases to 60, and gains access to the Stomp attack.


Blue 3-4: The Candle Soul Keeper manifests a great shield that gives it advantage on all saving throws and increases its ac to 25, its movement speed is reduces to 25, and gains access to the Shield Bash attack.


Purple 5-6: The Candle Soul Keeper gains resistance to magic damage, its sword is engulfed in purple flame as it hovers beside him, and gains access to the Purple Flameblade attack.

Legendary Resistance (1/Day). If the Candle Soul Keeper fails a saving throw, it can choose to succeed instead.

Sacrificial Resistance (1/Day). If the Candle Soul Keeper fails a saving throw, it can choose to succeed instead at the cost of loosing its resistance to Bludgeoning, Piercing, and Slashing.

Actions

Multiattack Red. The Candle Soul Keeper can make up to three attacks it has access to:

Sword. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 18 (2d10 + 7) Slashing damage.

Two handed Sword. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 29 (4d10 + 7) Slashing damage.

Purple Flameblade. The Candle Soul Keepers Purple Flameblade spins and fly's forward in a 60-­foot line that is 5 feet wide. Each creature in that line must make a DC 21 Dexterity saving throw, taking 9 (2d8 fire damage plus 15 (2d8+6) slashing damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Stomp(Red). Melee Weapon Attack: The Candle Soul Keeper stomps on a creature within range, on a hit the target is knocked prone and is restrained while pinned (escape DC 22). Until this ends, the The Candle Soul Keeper with its stomp.  can automatically hit the target with +12 to hit, reach 5 ft., one target. Hit: 29 (2d8 + 7) Bludgeoning damage.

Shield Bash(Blue). Melee Weapon Attack: The Candle Soul Keeper Swings it's shield at an enemy within range, on a hit the target must must make a DC 22 Strength saving throw or become stunned until the end of the Candle Soul Keeper's next turn. +12 to hit, reach 5 ft., one target. Hit: 16 (2d8 + 7) Bludgeoning damage.

Purple Flame(Purple). Ranged Spell Attack: +11 to hit, reach 120 ft., one target. Hit: 19 (2d12 + 6) fire damage plus 13 (2d12) necrotic damage.

Reactions

(Red). Melee Weapon Attack: If The Candle Soul Keeper is attacked by a creature within range it can make a Two handed Sword attack at them.

(Blue). If a creature deals damage to Candle Soul Keeper they can use their reaction to wreath their assailant in blue flames that deals the creature half the damage Candle Soul Keeper took.

(Purple). If a creature casts a spell that affects Candle Soul Keeper it can force a contested ability check 1d20+6 to redirect the spell to a different target within range.

Legendary Actions

The Candle Soul Keeper can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Candle Soul Keeper regains spent legendary actions at the start of its turn.

Detect. The Candle Soul Keeper makes a Wisdom (Perception) check.

Move. The Candle Soul Keeper moves up to half its speed.

Sword Attack. The Candle Soul Keeper makes a sword attack.

Whirlwind Attack (Costs 2 Actions). The Candle Soul Keeper spins in its square swings its sword at all creatures within 10 feet of it, it makes a sword attack against any number of creatures within 10 feet of it, with a separate attack roll for each target.

Previous Versions

Name Date Modified Views Adds Version Actions
12/20/2022 7:52:44 AM
8
0
1.0
Coming Soon

Monster Tags: construct

ShadowFactie

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