Armor Class
14
leather armor + sheild
Hit Points
25
(4d8 + 7)
Speed
30 ft.
STR
11
(+0)
DEX
13
(+1)
CON
12
(+1)
INT
13
(+1)
WIS
13
(+1)
CHA
14
(+2)
Senses
Passive Perception 10
Languages
Aquan, Common, Draconic only to turtle dragons
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
spell casting. the cultist is a 2 level spell caster spell dc 14 spell modifier cha
the culist can cast the following worlock spells
cantrip (at will): [eldritch blast],[frost bite]
1st level (3 slots): [hex],[hellish rebuke]
2nd level (1 slot): [darkness]
Actions
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
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