Medium Construct, Neutral
Armor Class 12 Natural Armour
Hit Points 41 (6d6)
Speed 40 ft.
STR
18 (+4)
DEX
9 (-1)
CON
16 (+3)
INT
12 (+1)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws STR +6
Skills Perception +3, Stealth +3
Damage Immunities Cold
Senses Darkvision Reach 60ft, Passive Perception 13
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Special Trait Name: Weakness to Fire:

Description: If Frosty takes fire damage, it has disadvantage on attack rolls and ability checks until the end of its next turn.

Special Trait Name: Brothers in Arms

Description: The snowman has advantage on an attack roll against a creature if at least one of its allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Action Name: Double Swipe

Action Melee Attack. Melee Weapon Attack: Two attacks with +6 to hit, reach 5ft., (1d8+4) damage plus (1d6) cold damage.

Bonus Actions

Bonus Action: Snow Meld

Description: As a bonus action, if on ice or snow terrain the Snowman may disengage from any adjacent targets and meld into the ground, reappearing instantly at any space within 40ft.

Description

Frosty's smaller counterparts. 

Previous Versions

Name Date Modified Views Adds Version Actions
12/21/2022 12:22:32 AM
0
1
1
Coming Soon

Habitat: Mountain

WiseArsinoe

Comments

Posts Quoted:
Reply
Clear All Quotes