Spellcasting. Noke is a 4th-level spellcaster that uses Intelligence as its spellcasting ability (spell save DC 13; +5 to hit with spell attacks). He has the following spells from the wizard’s spell list prepared:
Cantrips (at will): ray of frost, mending, prestidigitation
1st Level (4 slots): expeditious retreat, jump, thunderwave
2nd Level (4 slots): enlarge/reduce, misty step, levitate
4th Level (1 slot): polymorph
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Description
A stat black for the adventure A Wild Sheep Chase (available for free from DM's Guild) for the wizard Ahmed Noke. It is adjusted for CR 1 for use with 1st party adventurers with some advice from Matthew Perkins' video "How To Run A Wild Sheep Chase", based off the Evil Mage stat block as a base. For added info, the Gibbering Mouther transformation that occurs later has been adjusted too with 33 (6d8 + 6) Hit Points and the Bite has been reduced to 7 (2d6) damage.
Previous Versions
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12/21/2022 1:37:47 PM
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4
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1
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1
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Coming Soon
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