Medium Construct, Lawful Neutral
Armor Class 17 Natural Armor
Hit Points 50 (5d10 + 20)
Speed 40 ft.
STR
12 (+1)
DEX
18 (+4)
CON
14 (+2)
INT
10 (+0)
WIS
16 (+3)
CHA
1 (-5)
Skills Perception +5, Survival +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Exhaustion, Frightened, Poisoned
Senses Blindsight 10 ft., Darkvision 120 ft., Passive Perception 15
Languages Understands every language, but cannot speak or write
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The Seeker has advantage on saving throws against spells and other magical effects.

Seekers Mark.  As a bonus action the Seeker can put a magical mark on one target up to 60 ft. away. This mark is only visible to AutoGuard creatures. Whenever the target is hit with an attack from an AutoGuard creature, it takes an extra 1d4 damage of the attacks type. Additionally, the Seeker magically knows where the creature is within 60 ft. and has advantage on Wisdom (Perception) and Wisdom (Survival) checks to find it outside of this range.

Actions

Multiattack. The Seeker makes two claw attacks. Alternatively, it can make a crossbow and net attack.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 9 (1d8 + 4) slashing damage. 

Crossbow. RangedWeapon Attack: +6 to hit, range 100/400 ft., 1 target. Hit: 10 (1d10 + 4) Piercing damage.

Net. RangedWeapon Attack: +6 to hit, range 30/60 ft., 1 target. On a Hit, target is restrained. As an action a creature can make a DC 15 Strength check, freeing itself or a creature within 5 ft. Dealing 10 slashing damage from a magical or silvered weapon (AC15) destroys the net.

Reactions

Target Oppertunity . When a creature marked by the seekers mark moves while within 100 ft. of the Seeker, the Seeker can make an oppertunity attack against the target.

Description

The AutoGuard Seeker marks a target as soon as it notices it doing something that is deemed illegal according to its programming. Once marked, the Seeker stalks the target relentlessly until it has either captured it or, in extreme cases, eliminated the threat.

Habitat: Urban

LilGuinea

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