Medium Swarm of Large beasts, Neutral Evil
Armor Class 11 in humanoid form, 12 in croc or hybrid form
Hit Points 58 (9d8 + 18)
Speed 30 ft., Swim 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
14 (+2)
Skills Perception +4, Stealth +3
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Passive Perception 14
Languages Common (can't speak in Crocodile form)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Shapechanger. The werecrocodile can use its action to polymorph into a crocodile-humanoid hybrid or into a crocodile, or back into its true form, which is humanoid. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

The character gains a Strength of 15 if his or her score isn't already higher, and a +1 bonus to AC while in crocodile or hybrid form (from natural armor). Attack and damage rolls for the natural weapons are based on Strength.

Hold Breath. The werecrocodile can hold its breath for 15 minutes.

Actions
Actions

Multiattack (Humanoid or Hybrid Form Only). The werecrocodile makes two attacks, only one of which can be a bite.

Bite (Crocodile or Hybrid Form Only).Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werecrocodile lycanthropy.

Claws (Hybrid Form Only).Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4 + 2) slashing damage.

Tail. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4+ 2) bludgeoning damage.

Spear (Humanoid or Hybrid Form Only).Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage when used in two hands to make a melee attack.

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Description

A werecrocodile is a patient predator, but behind that veneer lies a ferocious beast. In humanoid form, a werecrocodile has very rough skin and a noticeable underbite. Most werecrocodiles patiently wait in crocodile form in large bodies of water, lashing out at prey that draws too near, typically entering hybrid form to attack prey further inland. Most werecrocodiles live near rivers, lakes, and swamps, and while they tend to dislike others of their kind, multiple werecrocodiles might hunt in the same area, and a werecrocodile that hunts particularly well might share its spoils with other werecrocodiles.

Previous Versions

Name Date Modified Views Adds Version Actions
12/22/2022 2:32:37 AM
66
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Monster Tags: Shapechanger

Habitat: GrasslandSwampUnderwater

TasselhoffBurrfoot

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