Medium Undead, Unaligned
Armor Class 18
Hit Points 65 (10d8 + 20)
Speed 30 ft., Fly 40 ft. (can hover)
STR
19 (+4)
DEX
17 (+3)
CON
14 (+2)
INT
17 (+3)
WIS
11 (+0)
CHA
12 (+1)
Skills Arcana +6, Perception +3
Damage Resistances Force, Lightning, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Damage Immunities Cold, Fire, Poison
Condition Immunities Charmed, Frightened, Paralyzed, Poisoned, Prone
Senses Darkvision 60 ft., Passive Perception 13
Languages Common
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Conjuured Illumination. Chadwick, as a bonus action, can shed either dim light in a 15-foot radius, or bright light in a 15-foot radius and dim light for an additional 15 feet. It can switch between the options or diminish the light as an action.

Magic Resistance. Chadwick has advantage on saving throws against spells and other magical effects.

Rejuvenation. If Chadwick is destroyed, it regains all its hit points in 1 hour unless holy water is sprinkled on its remains or a dispel magic or remove curse spell is cast on them.

Special Equipment. Chadwick uses following items: Greatsword +1, Circlet of Human Perfection, Helmed Horror's Plate Armor, Gauntlets of Ogre Power.

Spell Immunity. Chadwick is immune to following spells: Banishment, Slow, Confusion.

Spellcasting. Chadwick is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). It requires no somatic or material components to cast its spells. The flameskull has the following wizard spells prepared:

Cantrip (at will): mage hand, green-flame blade, control flames

1st level (4 slots): magic missile, shield, false life

2nd level (3 slots): blur, flaming sphere, aganazzar's scorcher

3rd level (2 slot): fireball, ashardalon's stride

Actions

Multiattack. Chadwick uses Fire Ray twice or attacks twice with his Greatsword.

Fire Ray. Ranged Spell Attack: +6 to hit, range 30 ft., one target. Hit: 13 (3d6+3) fire damage.

Greatsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (2d6+5) slashing damage. Chadwick can use Green-Flame Blade with this attack, dealing additional 5 (1d8) fire damage to the target and 8 (1d8+3) to another creature within 5 feet of that target.

Description

Chadwick is no ordinary Chad. In fact, he is a sane flameskull that took form of perfect human being.

Not the hero we deserve, but the hero we got.

Habitat: Underdark

Zygip

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