Aberrant Quickness (Recharges after a Short or Long Rest). can take an extra action on its turn.
Spider Climb. can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Christmas legs. can jump 20 ft and make a running jump 30 ft
tentacle rod. holds the magic item [magic item]tentacle rod[/magic item] and makes attacks with it.
Innate spellcasting. is a 5th level spellcaster, can cast the following spells for free.
Ray of Frost (2d8), Burning Hands
1st level (3/3) Flaming Sphere, Misty Step
2nd level (3/3) Bestow Curse, Fire Shield
3rd level (2/2) Resilient Sphere, Hallucinatory Terrain
4th level (1/1) Ice Storm
Multiattack. makes two Tentacle attacks.
Multiattack. Ho Ho Ho casts [spell[Resilient Spere[/spell] on a target, then picks up the sphere and throws it at another target. DEX sv DC 15 or take 2d10 bludgeoning dmg
Tentacle rod. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 5 (1d4 + 3) piercing damage. If the target is a Large or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained, and can’t use this tentacle on another target. If this attack is a critical hit, the target also can’t breathe or speak until the grapple ends.
Lair and Lair Actions
Lair Action.
RUN. can dash as a free action
ALWAYS SNOWY. if Klaws has no allies at the start of his turn, he summons one of, 1d6 reindeer, 2d4 worker elves (red cap), or 1d8 mimics as wrapped presents.
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