False Appearance. While the Blight King remains motionless, it is indistinguishable from a tangle of vines or a dead shrub.
Multiattack. The Blight King attacks 3 times in one round.
Suprise Attack. If the Blight King suprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 (2d6) damage from the attack.
Constrict. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage, and a Large or smaller target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the blight can’t constrict another target.
Entangling Plants (Recharge 5–6). Grasping roots and vines sprout in a 15-foot radius centered on the blight, withering away after 1 minute. For the duration, that area is difficult terrain for nonplant creatures. In addition, each creature of the blight’s choice in that area when the plants appear must succeed on a DC 12 Strength saving throw or become restrained. A creature can use its action to make a DC 12 Strength check, freeing itself or another entangled creature within reach on a success.
Needles. Ranged Weapon Attack: +4 to hit, reach 30/60 ft., one target. Hit: 9 (2d6 + 2) piercing damage,
Change Shape. The Blight King Polymorphs into a humanoid or beast that has a challange rating equal or less than its own, or back to its true form. it reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the Blight Kings choice). All other stats stay the same.
Description
A large Blight composed of the twig, needle and vine blights. it can get bigger or smaller by collecting or releasing Blights.
Previous Versions
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12/22/2022 5:11:14 PM
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18
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2
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5
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Coming Soon
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