Medium Humanoid (Aarakocra), Typically Neutral Good
Armor Class 13
Hit Points 84 (13d8 + 26)
Speed 20 ft., fly 50 ft.
STR
10 (+0)
DEX
16 (+3)
CON
14 (+2)
INT
11 (+0)
WIS
17 (+3)
CHA
11 (+0)
Skills Nature +6, Perception +9, Stealth +9, Survival +9
Senses Passive Perception 19
Languages Aarakocra, Auran
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Dive Attack. If the aarakocra is flying and dives at least 30 feet straight toward a target and then hits it with a melee weapon attack, the attack deal an extra 7 (2d6) damage to the target.

Actions

Multiattack. The aarakocra makes two Talon attacks or uses Lancing Wind twice.

Talon. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage plus 4 (1d8) lightning damage.

Lancing Wind. Ranged Spell Attack: +6 to hit, range 120 ft., one target. Hit: 12 (2d8 + 3) force damage. If the target is a Large or smaller creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Spellcasting. The aarakocra casts one of the following spells using Wisdom as the spellcasting ability (spell save DC 14, +6 to hit with spell attacks):

At will: light, thaumaturgy, word of radiance (3d6)
2/day each: cure wounds, call lightning
1/day each: beacon of hope, conjure elemental (air elemental only), freedom of movement, ice storm

Bonus Actions

Fury of Syranita (3/Day). The aarakocra causes its melee or ranged weapon attacks to magically deal an extra 7 (2d6) lightning or thunder damage to a target on a hit. This benefit lasts until the end of the turn.

Legendary Actions

The aarakocra can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The aarakocra regains spent legendary actions at the start of its turn.

Attack. The aarakocra makes a Talon attack or uses its Lancing Wind.

Cast a Spell (2 Actions). The aarakocra uses Spellcasting.

Wings of Syranita (2 Actions). The aarakocra beats its wings and summons friendly winds from Syranita. Each enemy creature within 20 feet of the aarkocra must succeed on a DC 14 Dexterity saving throw or take 13 (3d8) bludgeoning damage, pushed up to 10 feet away from the aarakocra, and be knocked prone. On a successful save, a creature takes half damage and isn't pushed or knocked prone.

Previous Versions

Name Date Modified Views Adds Version Actions
12/23/2022 2:21:48 AM
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Monster Tags: humanoid

EchoVG

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