Armor Class
10
Hit Points
20
(20d4 - 20)
Speed
20 ft.
STR
2
(-4)
DEX
11
(+0)
CON
9
(-1)
INT
2
(-4)
WIS
10
(+0)
CHA
3
(-4)
Damage Resistances
Bludgeoning, Piercing, Slashing
Condition Immunities
Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Senses
Darkvision 30 ft., Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The swarm has advantage on Wisdom (Perception) checks that rely on smell.
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny rat. The swarm can't regain hit points or gain temporary hit points.
Actions
Bite. Melee Weapon Attack: automatic hit, reach 5 ft., one target. Hit:
HP/20 piercing damage. (Target AC 20+)
HP/10 piercing damage. (Target AC 19)
HP/5 piercing damage. (Target AC 17-18)
HP/4 piercing damage. (Target AC 15-16)
HP/3 piercing damage. (Target AC 13-14)
HP/2 piercing damage. (Target AC 6-12)
HP/1 piercing damage. (Target AC 1-5)
Comments