Armor Class
13
(natural armor)
Hit Points
4
(1d6 + 1)
Speed
20 ft., Swim 20 ft.
STR
13
(+1)
DEX
15
(+2)
CON
12
(+1)
INT
3
(-4)
WIS
8
(-1)
CHA
8
(-1)
Skills
Stealth +2
Senses
Blindsight 30 ft., Passive Perception 9
Languages
Understands Aquan but cannot speak it.
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Amphibious. The Blink crab can breathe air and water.
Camouflage. The Blink Crab can hide in loose sand/dirt. Gaining advantage on stealth checks to remain hidden.
Actions
Claw. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 3(1d4+1) bludgeoning damage.
Teleport. (Recharge 4-6) The Blink Crab can teleport, along with any gear/items attached to it, to an area up to 40 feet away from the location it teleports from that it can see. Before or after teleporting, the Blink Crab and make a Claw attack.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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4/18/2019 11:12:29 PM
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0
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0
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Coming Soon
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4/18/2019 11:15:09 PM
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1
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1
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1.1
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Coming Soon
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