Armor Class
14
Natural Armor
Hit Points
13
(3d6)
Speed
35 ft., Climb 35 ft.
STR
12
(+1)
DEX
15
(+2)
CON
13
(+1)
INT
16
(+3)
WIS
8
(-1)
CHA
9
(-1)
Saving Throws
DEX +4, CON +3
Skills
Nature +5
Damage Vulnerabilities
Slashing
Damage Resistances
Poison
Condition Immunities
Grappled
Senses
Passive Perception 12
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Web Build. when not moving more than 100 ft for 1 hour, choose 8 5ft squares within sight. Those become difficult terrian. They can change where they are but it requires another hour.
Actions
Bite: +2 to hit, reach 5 ft., 1 target. Hit: 6 (1d8) piercing damage. Target make a CON saving throw. upon a fail, take 1d4 poison damage.
Web Shot: +1 to hit, range 5/30 ft., 1 target. Hit: 3 (1d5 + 1) damage. Make a Dexterity Saving Throw wit a DC of 12. If a fail halfs the target's movement.
Bonus Actions
Summon a Aracha Spiderling from a Webbed spot with a cool down of 3 rounds.
Reactions
Web Blast. Lose ability to take normal attacks of opportunity. Instead, lower movement of target to 5ft.
Description
A very smart large spider.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/23/2022 3:31:33 AM
|
3
|
1
|
5e
|
Coming Soon
|
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