he's awesome. everyone love awaked water bottle.
Spellcasting. The awaked water bottle is a level 1 spellcaster. Its spellcasting ability is 1 (spell save DC 5 +1 to hit with spell attacks. The awaked water bottle has following spells prepared:
Cantrips (at will): shape water
Ram. Melee Weapon Attack: +1 to hit, reach # 2 feet., Hit: #4 (1d4 + 0) bludgeoning damage.
spill water. movement +5
run. hop 5 feet
Description
this is a water bottle with eyes
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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