Huge Humanoid (Demon), Chaotic Evil
Armor Class 28
Hit Points 402 (96d8 + 96)
Speed 300 ft.
STR
25 (+7)
DEX
25 (+7)
CON
25 (+7)
INT
16 (+3)
WIS
10 (+0)
CHA
2 (-4)
Skills Intimidation +25
Condition Immunities Blinded, Charmed, Exhaustion, Frightened
Senses Blindsight, Truesight, Passive Perception 20
Languages --
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

thick skin - SCP-096 has thick skin and takes 25% Less damage on every hit excluding criticals.

un-natural speed- SCP-096 has unnatural speed and can move upto 300ft per turn and can make 3 attacks a turn.

Actions

Claws - SCP-096's claws deal 8d8 damage on hit. the target must make a DC23 str saving throw or be grappled.

Bite- SCP-096's bite deals 6d8 damage unless the target is grappled then he deals 12d8 damage.

Bonus Actions

Quick bite - after grappling a target scp-096 will take the opprotunity to bite them. 

Reactions

flee - When SCP-096 reaches 10% hp he will flee to protect himself (counts as a kill).

Defending screech - When SCP-096 reaches 30% hp he will make a deafening screech, everyone within 60ft of SCP-096 must make a DC 25 CON saving throw or have disadvantage on all rolls for the next 3 turns

Description

SCP-096 is a humanoid creature measuring approximately 2.38 meters in height. Subject shows very little muscle mass, with preliminary analysis of body mass suggesting mild malnutrition. Arms are grossly out of proportion with the rest of the subject's body, with an approximate length of 1.5 meters each. Skin is mostly devoid of pigmentation, with no sign of any body hair.

 

SCP-096's jaw can open to four (4) times the norm of an average human. Other facial features remain similar to an average human, with the exception of the eyes, which are also devoid of pigmentation. It is not yet known whether SCP-096 is blind or not. It shows no signs of any higher brain functions, and is not considered to be sapient.

 

SCP-096 is normally extremely docile, with pressure sensors inside its cell indicating it spends most of the day pacing by the eastern wall. However, when someone views SCP-096's face, whether it be directly, via video recording, or even a photograph, it will enter a stage of considerable emotional distress. SCP-096 will cover its face with its hands and begin screaming, crying, and babbling incoherently. Approximately one (1) to two (2) minutes after the first viewing, SCP-096 will begin running to the person who viewed its face (who will from this point on be referred to as SCP-096-1).

 

Documented speeds have varied from 35 km/hr to 300 km/hr, and seems to depend on distance from SCP-096-1. At this point, no known material or method can impede SCP-096's progress. The actual position of SCP-096-1 does not seem to affect SCP-096's response; it seems to have an innate sense of SCP-096-1's location. Note: This reaction does not occur when viewing artistic depictions

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Stealthytable69

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