Armor Class
15
Hit Points
105
(8d12 + 8)
Speed
30 ft., Swim 30 ft.
STR
23
(+6)
DEX
16
(+3)
CON
14
(+2)
INT
1
(-5)
WIS
12
(+1)
CHA
3
(-4)
Skills
Perception +2
Senses
Blindsight 10 ft., Passive Perception 12
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Elemental Burst. Ranged Spell attack, 45 feet. Each unit within 5 feet of the landing location must make a dexterity save or take 3d10 elemental damage (element decided by rolling a d8)
1 Cold, 2 Fire, 3 Lightning, 4 Acid, 5 Thunder, 6 Necrotic, 7 Radiant, 8 Psychic.
Actions
Bite. Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 11 (3d6 + 6) piercing damage.
Constrict. Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 6) bludgeoning damage, and the target is grappled (escape DC 16). Until this grapple ends, the creature is restrained, and the snake can't constrict another target.
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