Medium Monstrosity (Dinosaur), Unaligned
Armor Class 15 (natural armor)
Hit Points 52 (8d8 + 16)
Speed 45 ft.
STR
12 (+1)
DEX
14 (+2)
CON
15 (+2)
INT
2 (-4)
WIS
8 (-1)
CHA
7 (-2)
Saving Throws DEX +4
Senses Darkvision 60 ft., Passive Perception 10
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Water-dash. The Baskileon can take a dash action to sprint across up to 50 ft. of water, its webbed hind legs giving it the surface area to run on water.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 7 (2d6) poison damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+2) slashing damage.

Tail-whip. Melee Weapon Attack:  +7 to hit, reach 5 ft., radius 5 ft. Hit: 20 (5d6+2) bludgeoning damage. DC10 STR save or be knocked prone on a hit. Baskileon turns its back to the attacker(s) after this and has -2 AC until next turn.

Reactions

Escape. (recharge 3) If more than 2 creatures get within 5 ft. of the baskileon, it can use this reaction to make a multi-attack with 2 claw attacks and a tail-whip attack. The baskileon then takes a full movement and dash action regardless of movement prior this turn and moves up to 90 ft. in any direction.

Description

A baskileon is a multilegged, reptilian horror. With its strong jaws, the creature consumes smaller prey, which can sometimes include travelers in its territory. They are solitary creatures and opportunity hunters.

Previous Versions

Name Date Modified Views Adds Version Actions
12/27/2022 8:12:01 PM
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Habitat: ForestMountainSwamp

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