Armor Class
17
Natural armor
Hit Points
65
(10d8 + 20)
Speed
20 ft.
STR
20
(+5)
DEX
17
(+3)
CON
12
(+1)
INT
11
(+0)
WIS
8
(-1)
CHA
6
(-2)
Saving Throws
STR +9, DEX +7
Skills
Athletics +8, Intimidation +10
Damage Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities
Acid, Necrotic
Condition Immunities
Blinded, Charmed, Frightened
Senses
Darkvision 60ft, Passive Perception 20
Languages
Deep Speech Any Language the Summoner can speak
Challenge
12 (8,400 XP)
Proficiency Bonus
+4
Traits
Teleport (2/day): The Broken Horror can teleport to an unoccupied space by opening a dark rift in the ground and making a Sweeping Slash attack as it exits an unoccupied space within 40ft of it.
Actions
Sweeping Slash Melee Weapon Attack: +7 to hit, reach 10 ft., 1 target. Hit: 16 (2d10 + 4) slashing damage and 8 (2d6+4) necrotic damage.
Tail Stab Melee/Ranged Weapon Attack: +7 to hit, reach 10 ft radius. Hit: 16 (2d10+4) slashing damage and 6 (1d6+4) necrotic damage
Feral Cry (Recharge 5-6) . RangedWeapon Attack: +7 to hit, range 40 ft., Hit: 27 (4d10+ 7)Psychic Damage
Comments