Armor Class
11
Hit Points
7
(3d4 + 1)
Speed
10 ft.
STR
12
(+1)
DEX
14
(+2)
CON
14
(+2)
INT
10
(+0)
WIS
10
(+0)
CHA
4
(-3)
Condition Immunities
Charmed, Frightened
Senses
Blindsight 10 , Passive Perception 10
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Undead resilience. If the limb drops to 0 hp it doesn’t die until the end of it’s next turn.
Actions
grab (arm only). The arm can grab or let go of a tiny object as an action. While it is holding an object it’s speed is halved.
help. The limb can take the help action.
punch/kick. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 4 (1d4 + 2) bludgeoning damage.
Lair and Lair Actions
If the [monster name] dies, these effects fade over the course of #d# days.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/28/2022 7:07:34 AM
|
2
|
0
|
--
|
Coming Soon
|
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