Luminescence. The manta ray's body glows with faint blue light, which can be seen up to 60 feet away.
Powerful Bite. The manta ray's bite attack deals an extra 3 (1d6) damage
Multiattack. The manta ray makes two attacks: one with its bite and one with its tail slap.
Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) extra damage.
Tail Slap. Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: 20 (3d8 + 6) bludgeoning damage.
Luminescent Aura (2/day). The manta ray emits a bright burst of blue light in a 15-foot radius around itself. Creatures within the radius must succeed on a DC 16 Constitution saving throw or be blinded for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success
Luminescent Blitz (2/day). As an action, the manta ray charges towards a target within 60 feet of it, leaving a trail of luminescent energy behind it. The target must make a DC 14 Dexterity saving throw, taking 21 (6d6) lightning damage on a failed save, or half as much damage on a successful one. The manta ray can then use its bonus action to move up to half its speed.
Description
The Bluecrest Manta Ray is a massive sea creature, with dark grey skin and luminescent lines running along the edges of its body. Its wide, wing-like fins allow it to gracefully glide through the water, while its powerful jaws and sharp teeth glimmer with faint blue light.
Previous Versions
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12/28/2022 5:17:06 PM
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1
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Coming Soon
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