Large Construct, Unaligned
Armor Class 15 Stable Crystal
Hit Points 31 (4d10 + 12)
Speed
STR
10 (+0)
DEX
12 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
8 (-1)
CHA
6 (-2)
Damage Resistances Lightning, Necrotic, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison, Psychic
Senses Truesight 60 ft., Passive Perception 9
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The Clockwork Engine Core has advantage on saving throws against spells and other magical effects.

Overload. When the Clockwork Engine Core is destroyed, it explodes in a burst of crystal and scrap metal. Each creature within 10 feet of it must make a DC 11 Dexterity saving throw, taking 7 (2d6) force damage on a failed save, or half as much damage on a successful one.

Actions

Arcane Blast. Ranged Weapon Attack: +4 to hit, range 15/60 ft., one target. Hit: 10 (1d10 + 4) Force damage.

OrangeGnome

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