Large Beast, Unaligned
Armor Class 16 (natural armor)
Hit Points 114 (10d10 + 50)
Speed 40 ft., Climb 40 ft., Swim 40 ft.
STR
19 (+4)
DEX
11 (+0)
CON
21 (+5)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)
Skills Athletics +7, Perception +6
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 16
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Smell. The Greatbeast has advantage on Wisdom (Perception) checks that rely on smell

Aspect of the Wilds. The Greatbeast has advantage on constitution saving throws

Actions

Multiattack. The greatbeast makes two Claw attacks.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6+ 4) slashing damage. 

Bite.
Melee Weapon Attack:
+7 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) piercing damage.

Mauling Rush. If the Greatbeast moves at least 15 feet towards an enemy before hitting it with its bite attack, it can then charge into a space that contains one or more other creatures, at least one of which must be the target. Each of those creatures must succeed on a DC 16 Strength or Dexterity saving throw (target's choice) or be knocked prone and take 8 (1d6 + 4) bludgeoning damage plus 8 (1d6 + 4) piercing damage. On a successful save, the creature isn't knocked prone, and is pushed 5 feet out of the Greatbeast’s space into an unoccupied space of the creature's choice. If no unoccupied space is within range, the creature instead falls prone in the Greatbeast’s space.

Habitat: GrasslandHillMountain

Kirtical_Mass

Comments

Posts Quoted:
Reply
Clear All Quotes