Medium Construct, Unaligned
Armor Class 15 Natural Armor
Hit Points 57 (10d8 + 7)
Speed 40 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
4 (-3)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws DEX +5, CON +6
Skills Athletics +6, Perception +8
Damage Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft, Passive Perception 18
Languages understands the languages you speak
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Vigilant. The defender can't be surprised.

Actions

Force-Empowered Rend. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) [Force] damage. 

Repair (3/day). The magical mechanisms inside the defender restore 2d8+4 hit points to itself or to one construct or object within 5 feet of it.

Reactions

Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender.

micmic

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