Medium Dragon, Chaotic Evil
Armor Class 18 (natural armor)
Hit Points 57 (10d8 + 27)
Speed 30 ft., fly 60 ft., swim 30 ft.
STR
15 (+2)
DEX
12 (+1)
CON
13 (+1)
INT
14 (+2)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws DEX +4, CON +4, WIS +3, CHA +4
Skills Deception +8, Perception +4, Stealth +3
Damage Resistances Psychic
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Amphibious. The dragon can breathe air and water.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 3 (1d6) psychic damage.

Psychic screech (Recharge 5–6). The dragon screeches in a 30 ft sphere. Each creature in that area must make a DC 13 Constitution saving throw, taking 21 (6d6) psychic damage on a failed save, or half as much damage on a successful one.

Description

Covered in bright crimson spines, this dragon has been corrupted by a powerful substance known as Ruidium. 

samyblythe

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