Armor Class
18
(natural armor)
Hit Points
57
(10d8 + 27)
Speed
30 ft., fly 60 ft., swim 30 ft.
STR
15
(+2)
DEX
12
(+1)
CON
13
(+1)
INT
14
(+2)
WIS
11
(+0)
CHA
13
(+1)
Saving Throws
DEX +4, CON +4, WIS +3, CHA +4
Skills
Deception +8, Perception +4, Stealth +3
Damage Resistances
Psychic
Senses
Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages
Draconic
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Amphibious. The dragon can breathe air and water.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 3 (1d6) psychic damage.
Psychic screech (Recharge 5–6). The dragon screeches in a 30 ft sphere. Each creature in that area must make a DC 13 Constitution saving throw, taking 21 (6d6) psychic damage on a failed save, or half as much damage on a successful one.
Description
Covered in bright crimson spines, this dragon has been corrupted by a powerful substance known as Ruidium.
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