Amorphous. The crawler can move through a space as narrow as 1 inch wide without squeezing.
Damage Transfer. While grappling a creature, the crawler takes only half the damage dealt to it, and the creature it is grappling takes the other half.
Spider Climb. The crawler can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Slam. Melee Weapon Attack; +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) bludgeoning damage.
Life Leech. One Large or smaller creature that the crawler can see within 5 feet of it must succeed on a DC 13 Dexterity saving throw or be grappled (escape DC 13). Until this grapple ends, the target is restrained. In addition, the grappled target takes 16 (3d10) necrotic damage at the start of each of its turns. The crawler can grapple only one target at a time.
Split. When a crawler that is Medium or larger is subjected to slashing damage, it splits into two new crawlers if it has at least 10 hit points. Each new crawlers has hit points equal to half the original crawler's, rounded down. New crawler are one size smaller than the original crawler.
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