Tiny Beast, Chaotic Neutral
Armor Class 14 Leather
Hit Points 18 (3d4)
Speed 40 ft., Climb 30 ft.
STR
3 (-4)
DEX
15 (+2)
CON
10 (+0)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws DEX +4
Skills Perception +3, Stealth +4
Damage Resistances Psychic
Condition Immunities Charmed
Senses Passive Perception 16
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.

Cat's Grace. When falling less than 30ft the cat takes no damage, beyond that fall damage is halved. 

Darkvision. The cat can see up to 120ft in darkness. 

Enhanced Vision. An enchanted glass eye grants the cat True Sight to 60ft and aims their weapon. 

 

Actions

Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Pistol. Ranged Weapon Attack: +3 to hit, range 30/90, 1d6+3 piercing damage, reload 6. 

The cat cannon reload on its own, another creature will need to reload the cat as an action.

Monster Tags: Misc Creaturebeast companion

Habitat: DesertForestGrasslandUrban

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