Cutlass. (1d8 + 5 slashing damage)
Pistol. (1d8 + 4 piercing damage, range 30/90)
Pirate's Curse (DC 15). The Spanish pirate unleashes a powerful curse, causing his enemies to have disadvantage on attack rolls for 1 round.
Swashbuckling Strike (DC 15). The Spanish pirate unleashes a flurry of precise strikes with his cutlass, dealing 1d8 + 5 slashing damage.
Persuasive Performance (DC 20). The Spanish pirate uses his charm and charisma to try and persuade his enemies to not attack, using his performance to win them over. No direct damage, but may be able to persuade enemy to retreat or not attack.
Intimidating Presence (DC 20). The Spanish pirate uses his reputation as a fearsome pirate to intimidate his enemies, causing them to have disadvantage on attack rolls for 1 round.
Pistol Blast (DC 20). The Spanish pirate fires his pistol, dealing 1d8 + 4 piercing damage to a single target within range.
Spells:
Curse of the Sea (DC 15). Captain Carlos casts a curse on his enemies, causing them to have disadvantage on attack rolls and on any checks made to navigate or sail ships.
Control Water (DC 20). Captain Carlos uses his magic to control the waters around him, causing waves to crash and surge at his command.
Detect Thoughts (DC 20). Captain Carlos uses his magic to probe the minds of his enemies, learning their secrets and weaknesses.
Charm Person (DC 15). Captain Carlos uses his charm and persuasion to try and win over his enemies, causing them to become friendly towards him and potentially turn against their allies.
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