Truespeech. Calliaste can speak with any creature that has a language.
Heavenly Experience. Calliaste gains a +2 bonus on any ability check she makes which does not already add her proficiency bonus.
Soothing Presence. Creatures who spend Hit Dice to heal in Calliaste's presence regain an additional 1d6 HP.
Mesmerizing Song. When she sings for at least 1 minute, Calliaste can choose up to 5 creatures within 60 ft who heard the performance. They must pass a Wisdom saving throw (DC 16) or be charmed by Calliaste for 1 hour. While charmed this way, they idolize her, speaking glowingly and waxing poetic. They will hinder anyone who oppses Calliaste, although not violently unless they were already so inclined.
This effect ends if the charmed creature takes any damage, is attacked by Calliaste, or witnesses her attacking their allies. The target does not realize the song was magical if they pass the initial saving throw.
Innate Magic. Calliaste has access to the magic inherent to all lillend. Her spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). She can cast each of the following spells without using spell slots the indicated number of times per long rest:
At Will: Alter Self(appears as a dryad or elf, shrinking to medium size and losing access to her fly speed and tail attack), Light
3: Daylight, Hallucinatory Terrain, Knock
1: Charm Person, Speak with Animals, Speak with Plants
Spellcasting. Calliaste is a 7th-level bard. Her spellcasting ability is Charisma (spell save DC 16, +8 to hit with spell attacks). Calliaste has the following spells prepared:
Cantrips: Minor Illusion, Prestidigitation, Vicious Mockery
1st (4 slots): Cure Wounds, Silvery Barbs, Thunderwave
2nd (3 slots): Animal Messenger, Enthrall, Lesser Restoration
3rd (3 slots): Clairvoyance, Major Image, Sending
4th (1 slot): Greater Invisibility
Multiattack. Calliaste makes 2 attacks, one with her sword and one with her tail.
Heavenly Sword. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 2d8 +6 slashing damage.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., 1 target. Hit: 2d6+5 bludgeoning damage, and the creature is grappled. The grappled creature may use its next action to attempt to escape as normal. Calliaste cannot attack a different creature with her tail while she has one grappled, but may continue to roll tail attacks against a creature who does not escape the grapple.
Countercharm. Calliaste harmonizes her song to mystical tones of stability, countering magical influences. Until the end of her next turn, Calliaste and her allies have advantage on saving throws against the charmed or frightened condition. The performance must be heard to grant its benefit, and ends if Calliaste is silenced or incapacitated.
Muse. Calliaste inspires others to greatness through her mere presence. As a bonus action, she chooses a creature within 60 ft of her. That creature gains a d8 inspiration die, which can be added to any ability check, attack roll, or saving throw it makes in the next 10 minutes.
Alternatively, she may use one use of this ability to choose up to 4 creatures within 60 ft who can see her. Each of those creatures gains 8 temporary HP. When a creature gains these temporary HP, they may use their reaction to move up to their speed without provoking attacks of opportunity.
Calliaste can use this ability 4 times, and uses recharge on a short or long rest.
Elysiatic Majesty. Once per long rest, Calliaste may rely upon the glory of Elysium. She cloaks herself in a mantle of heavenly authority, taking on an appearance on unearthly beauty and casting Command without using a spell slot. This mantle lasts for 1 minute.
Creatures charmed by Calliaste automatically fail the saving throw against the Command she casts with this ability.
Description
Calliaste Shanda is a lillend, a servant of the heavenly plane Elysium. Her upper half is a preternaturally beautiful woman, with platinum hair, glowing golden eyes, and glorious golden feathered wings. Below the waist, her body is a jet-black serpent, banded with gold.
She came to the prime material plane centuries ago on an errand for one of the Empyreal Lords, the Prince of the Moon. Her lycanthropic master granted her the ability to change her shape.
Her two forms are an exquisitely beautiful black skinned elf with long flowing
blonde hair and a dryad with skin of ebony wood and hair of long flowing green leaves. Using these forms she has collected a cadre of consorts, artists and lovers for whom she has become their muse and patron. When forced to fight, however, she still prefers her natural state.
Comments