Armor Class
11
(leather armor)
Hit Points
53
(7d8 + 21)
Speed
30 ft.
STR
16
(+3)
DEX
13
(+1)
CON
16
(+3)
INT
10
(+0)
WIS
10
(+0)
CHA
11
(+0)
Skills
Athletics +5, Intimidation +2
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Grappler. The brawler has advantage on attack rolls against creatures that it has grappled.
Actions
Multiattack. The brawler makes two attacks.
Punch. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4 + 3) bludgeoning damage.
Pin. The brawler uses its action to try to pin a creature it has grappled. The brawler makes another grapple check. If it succeeds, it and the creature its grappling are both restrained until the grapple ends.
Bonus Actions
Get over here! When the brawler hits a creature with an unarmed strike on its turn, it can use a bonus action to attempt to grapple the target.
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