Large Fiend (Devil, Shapechanger), Lawful Evil
Armor Class 16 (natural armor)
Hit Points 85 (10d10 + 30)
Speed 20 ft., Fly 30 ft.
STR
19 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
16 (+3)
WIS
18 (+4)
CHA
16 (+3)
Saving Throws DEX +6, WIS +7, CHA +6
Skills Deception +6, Perception +7, Stealth +6
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 17
Languages All, Telepathy 120 ft.
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Devil’s Sight. Magical darkness doesn’t impede the devil’s darkvision.

Innate Spellcasting. The asakku's innate spellcasting ability is Wisdom (spell save DC 15, +8 to hit with spell attacks). Theasakku can innately cast the following spells, requiring no material components:

At will: dancing lights , detect thoughts, minor illusion, prestidigitation, shocking grasp
1/day each: charm person, contagion

Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.

Magic Weapons. The devil’s weapon attacks are magical.

Shapechanger. An asakku can use its action to polymorph into a Small or Medium beast or humanoid, or back to its true form. Other than its size, its statistics are the same in each form. Any equipment it is wearing or carrying isn’t transformed. It reverts to its true form if it dies.

Actions

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 21 (6d6) poison damage. If the target is a creature, it must succeed on a DC 15 Wisdom saving throw or become poisoned for 1 minute. While poisoned in this way, the creature is charmed. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. A creature that succeeds on the saving throw or that ends the effect becomes immune to the effect for 24 hours.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage damage plus 21 (6d6) poison damage.

Constrict. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 23 (4d8 + 4) bludgeoning damage. The target is grappled (escape DC 15) if the asakku isn’t already constricting a creature, and the target is restrained until this grapple ends.

 

Bonus Actions

 

Reactions

 

Legendary Actions

 

Mythic Actions

 

Description

Asakkus are servants of Ahriman, the Primordial Serpent. Their bodies are long and serpentine, with humanlike heads and fanged mouths. Mortal scholars have noted a certain similarity to the couatl, and conjecture makes asakkus ancient, evil offshoots of those feathery exemplars of virtue.

If this is true, neither asakkus nor couatls have confirmed it. However, there are several battles documented between the two, most of which have been noted for their intense
savagery. It isn’t clear whether these battles signify nothing more than the animosity of good and evil or the special hatred only estranged family members know

In any case, fighting is not the primary responsibility of asakkus. They perform very special duties for Ahriman: the corruption and infection of mortal children. They
are frequent callers on the Material Plane, commonly visiting rural areas. Polymorphed into wide-eyed youths or fantastical animals like unicorns, asakkus befriend children while their parents toil in the field or the home. Asakkus seem like friendly faeries, full of stories and magic.

Those children befriended by asakkus meet one of three fates. The asakkus drink their blood, infect them with lethal diseases, or corrupt their young souls. The latter is the most difficult to achieve but pleases the asakkus the most. When a child plunges a knife into their father’s heart of their own free will, the asakku knows it has served its mistress well. Children who are good at heart are more likely to simply be killed. These deaths, especially those brought about by disease, are designed to bring despair to the parents of the slain.

Lair and Lair Actions

 

Monster Tags: DevilShapechanger

SiddiousRitz

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