Charge (Boar or Hybrid Form Only). If Carca moves at least 15 feet straight toward a target and then hits it with his tusks on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Controlled Curse. As long as Carca regularly takes his medicine containing wolfsbane and a healing potion, he cannot spread the curse of wereboar lycanthropy. If he stops taking his medicine for 1 week or more, humanoid targets of his Tusk attack must succeed on a DC 12 Constitution saving throw or be cursed with wereboar lycanthropy.
Fey Ancestry. Carca has advantage on saving throws against being charmed, and magic can't put him to sleep.
Relentless (Recharges after a Short or Long Rest). If Carca takes 14 damage or less that would reduce him to 0 hit points, he is reduced to 1 hit point instead.
Shapechanger. Carca can use his action to polymorph into a boar-humanoid hybrid or into a boar, or back into his true form, which is humanoid. His statistics, other than his AC, are the same in each form. Any equipment he is wearing or carrying isn't transformed. He reverts to his true form if he dies.
Multiattack (Humanoid or Hybrid Form Only). Carca makes two attacks, only one of which can be with his tusks.
Silver Spade (Humanoid or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) silvered slashing damage.
Tusks (Boar or Hybrid Form Only). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Description
Carca has gained a measure of control over his wereboar lycanthropy. By taking a mixture of wolfsbane and a healing potion, he can control if and when he transforms. His medicine also prevents him from spreading his curse to others.
Previous Versions
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1/4/2023 9:27:58 PM
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Coming Soon
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