Small Humanoid, Chaotic Neutral
Armor Class 12 Leather armor
Hit Points 14 (2d8 + 5)
Speed
STR
12 (+1)
DEX
14 (+2)
CON
10 (+0)
INT
18 (+4)
WIS
16 (+3)
CHA
12 (+1)
Senses Passive Perception 14
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Ice Pillars. Summons a pillar below itself that has 4d6 hit points, immunity to Cryo Hydro and Dendro, vulnerability to Pyro and Melee attacks performed with Heavy Weapons.

Staff Strike. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 4 (1d6 + 1) Bludgeoning damage. 

Icicle Strikes. RangedWeapon Attack: +6 to hit, range 10/30 ft., 1 target. Hit: # (1d8 + 4) Cold damage and inflicts Cryo.

Lelcrafen

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