Amorphous. Blobben can move through a space as narrow as 1 inch wide without squeezing.
Corrosive Form. A creature that touches Blobben or hits it with a melee attack while within 5 feet of it takes 4 (1d8) acid damage. Any nonmagical weapon made of metal or wood that hits Blobben corrodes. After dealing damage, the weapon takes a permanent and cumulative −1 penalty to damage rolls. If its penalty drops to −5, the weapon is destroyed.
Nonmagical ammunition made of metal or wood that hits Blobben is destroyed after dealing damage.
The pudding can eat through 2-inch-thick, nonmagical wood or metal in 1 round.
Spider Climb. Blobben can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Innate Spellcasting. Blobben's spellcasting ability is Charisma (spell save DC 13, +4 to hit with spell attacks). It can cast the following spells, requiring no components:
1/day: Melf’s acid arrow
Multiattack. Blobben makes two attacks. Blobben cannot use the same attack twice in one round.
Pseudopod. Melee Weapon Attack: +5 to hit (with advantage if the plasmoid has one or more allies within 10 feet of itself), reach 10 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 5 (1d8) acid damage. In addition, nonmagical armor worn by the target is partly dissolved and takes a permanent and cumulative −1 penalty to the AC it offers. The armor is destroyed if the penalty reduces its AC to 10.
Rending Maw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (1d6 + 3) piercing damage. In addition, any creature hit by Rending Maw must make a DC13 Strength saving throw or be grappled. Creatures grappled by Blobben take 1d8 acid damage at the start of their turn.
Split. When Blobben is Medium or larger and is subjected to slashing damage, it splits into two new Blobben Phase 03s if it has at least 10 hit points. Each new Blobben has hit points equal to half the original Blobben's, rounded down. New Blobbens are one size smaller than the original Blobben.
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