Tiny Elemental, Unaligned
Armor Class 12 Natural armor
Hit Points 10 (2d8)
Speed 25 ft., Swim 40 ft.
STR
5 (-3)
DEX
16 (+3)
CON
10 (+0)
INT
3 (-4)
WIS
6 (-2)
CHA
2 (-4)
Damage Resistances Fire; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Tremorsense 60 ft., Passive Perception 8
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Actions

Water Spear. Ranged Weapon Attack: +4 to hit, range 60/120 ft., 1 target. Hit: 2d8 + 2 cold damage. Fires a chunk of water from the Water Shifter's own body, takes 1 HP to use.

Bonus Actions

Regeneration. As a bonus action, this creature can regenerate up to 3 hit points by combining water to its own body. Only possible if there is available water.

Description

Water Shifters are elementals indistinguishable from puddles of water. They sometimes come about when an Ice Shifter melts.

Monster Tags: Elemental

Habitat: CoastalUnderwater

emeryllium

Comments

Posts Quoted:
Reply
Clear All Quotes