Huge Construct, Neutral Evil
Armor Class 20 (natural armor)
Hit Points 190 (20d12 + 60)
Speed 30 ft., Fly 60 ft.
STR
25 (+7)
DEX
11 (+0)
CON
20 (+5)
INT
18 (+4)
WIS
23 (+6)
CHA
15 (+2)
Saving Throws STR +12, CON +10, WIS +11
Damage Resistances Fire, Damage from Spells
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Blindsight 120 ft., Passive Perception 15
Languages Knows the languages of its creator.
Challenge 13 (10,000 XP)
Proficiency Bonus +5
Actions

Multiattack. The owl makes three attacks, one with its bite and two with its talons.

Bite. Melee Weapon Attack: +11 to hit, reach 12 ft., 1 target. Hit: 28 (6d6 + 7) piercing damage. 

Talons. Melee Weapon Attack: +11 to hit, reach 12 ft., 1 target. Hit: 23 (3d10 + 7) slashing damage. 

Poison Gas (Recharge 5-6). The owl exhales noxious gas in a 15-foot cone.  Each creature in that area must make a DC 19 Constitution saving throw, taking 56 (16d6) poison damage and being poisoned for 1 hour on a failed save, or half as much on a successful save and is not poisoned.  While poisoned in this way, the creature is unconscious for the duration.

Steam Cannon. Ranged Weapon Attack: +11 to hit, range 60/240, 1 target. Hit: 24 (7d6) fire damage.

Legendary Actions

The owl can take three legendary actions per turn.  Expended actions are regained at the start of its next turn.

Steam Cannon. The owl makes a steam cannon attack.

Wing Attack (Costs 2 Actions). The owl beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 14 (2d6 + 7) bludgeoning damage and be knocked prone. The owl can then fly up to half its flying speed.

Description

A clockwork owl built by the artificers of Tower City.

Image Source: Maksim Shevchenko on Artstation

TheMarredOracle

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