Medium Construct, Unaligned
Armor Class 16 (natural armor) (shield)
Hit Points 31 (4d8 + 14)
Speed 30 ft.
STR
18 (+4)
DEX
13 (+1)
CON
17 (+3)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Magic Resistance. The legionnaire has advantage on saving throws against spells and other magical effects.

Magic Weapons. The legionnaire's weapon attacks are magical.

Pack Tactics. The legionnaire has advantage on attack rolls against a creature if at least one of the legionnaire's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Spear. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) piercing damage.

Description

The Legionnaires are magical constructs formed in crystal and metal to appear as tall and imposing, armed soldiers. They are only as intelligent as their commander and need proper leadership to be efficient in combat. 

Previous Versions

Name Date Modified Views Adds Version Actions
1/5/2023 10:28:03 PM
5
0
1
Coming Soon
Tomoof

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