Medium Undead, Chaotic Evil
Armor Class 14 Humanoid children's bones
Hit Points 15 (3d8 + 2)
Speed 35 ft., Climb 25 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
8 (-1)
WIS
9 (-1)
CHA
6 (-2)
Saving Throws STR +4, CON +4
Damage Vulnerabilities Necrotic
Damage Resistances Poison
Condition Immunities Poisoned
Senses Passive Perception 12
Languages Common, Abyssal.
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Multiattack. "Bones Jr" can attack 2 times per round.

Actions

Thrown Bone. "Bones Jr" launches one of its own bones in a bid to kill for its "parent". +2 to hit. Hit: 1d10 bludgeoning damage. Takes 1d10+1 damage regardless.

Bone-Knuckle Punch. +4 to hit. Hit: 1d6+2 bludgeoning damage

Puppet's Grasp. The target must succeed on a Dexterity saving throw of DC 14 or be grappled.

 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A bone puppet resembling the original Mr Bones from the televised kids' show of the same name.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: undead

Habitat: SwampUnderdark

HarbourLibation

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