Group Unit. This unit is comprised of multiple creatures. It is vulnerable to effects that damage areas larger than a 15 foot cube, and it loses access to one of its actions for every 50 hitpoints it has below its hitpoint maximum. Additionally, certain conditions effect this unit differently:
- Incapacitated, and similar effects: This unit loses one of its actions for the duration. Incapacitation effects may stack.
- Charmed: One of this unit's actions (charmer's choice) is effected by the charm and gains Multiattack priority.
Multiattack. The allies take up to three different actions.
Brigands' Charge. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (4d4+4) damage. This attack deals triple damage if a player character has given the Help action. This action cannot be lost until all other actions are lost.
Denk and the Boys. Melee Weapon Attack: +6 to hit, reach 5 ft., three targets. Hit: 12 (2d6 + 5) slashing damage.
Ekeron's Arrow. Ranged Weapon Attack: +9 to hit, range 180/320 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 17 (5d6) poison damage.
Omen's Wildfire. Omen creates a burst of flame in a 50 foot cone. All creatures within the cone must make a DC 17 Dexterity saving throw or take 6d6 fire damage, taking half on a success. This ability deals 1d6 less damage next time it is used this battle.
Odoll's Propulsion. All creatures within a 15 foot cube in front of Odoll must make a DC 16 Dexterity saving throw or take 11 (2d10) thunder damage and be pushed back 10 feet, taking half damage on a success and ignoring other effects. Additionally, Odoll may boost a willing creature of his choice within 30 feet, allowing them to use their reaction to fly 20 feet in a straight line.
Sounan's Courage. All allies within 150 feet of Sounan gain a 1d4 bonus to their attack rolls, ability checks, and saving throws this turn.
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Posted Jan 8, 2023cringe
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Posted Jan 8, 2023i am being cyberbullied on dndbeyond.com