Large Dragon, Chaotic Neutral
Armor Class 22 (natural armor)
Hit Points 399 (18d12 + 101)
Speed 60 ft., Fly 70 ft., Climb 50 ft.
STR
30 (+10)
DEX
30 (+10)
CON
20 (+5)
INT
30 (+10)
WIS
17 (+3)
CHA
16 (+3)
Saving Throws STR +16, DEX +16, INT +16
Skills Intimidation +7, Stealth +6
Damage Resistances All damage but Force, Radiant, and Psychic
Damage Immunities Cold, Lightning, Poison
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 29
Languages Common, Draconic
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 37 (7d10 + 6) piercing damage.

Claw. Melee Weapon Attack: +19 to hit, reach 5 ft., one target. Hit: 23 (3d12 + 6) slashing damage.

Wing Beat. The dragon flaps its wings so hard every creature in a 30-foot sphere around it must make a DC 19 DEX saving throw or take 43[rollable](4d20+5) force damage and be launched 20 feet

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.

Blizard Breath. The dragon exhales an icy blast in a 70-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 64 (13d8) cold damage on a failed save, or half as much damage on a successful one.

Storm Breath. The dragon exhales a bolt of lightning that seems to split the sky in a 5-foot thick 100-foot long line. Each creature must make a DC 21 CON saving throw or take 40[rollable](8d10)lightning damage and 3d12 aditional lightning damage every turn until they make the saving throw.

Paralyzing Breath. The dragon exhales paralyzing gas in a 30-foot cone. Each creature in that area must succeed on a DC 19 Constitution saving throw or be paralyzed for 3 minutes. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Bonus Actions

Terrifying Roar.  The dragon unleashes a roar of epic fury. All creatures in hearing range are frightened.

Mythic Actions

Hurricane. A storm envelopes this dragon in a 90-foot sphere. Any creatures in the sphere (except for the dragon ) must make DC 20 DEX and STR saving throws with disadvantage every turn they spend in it or take or take 2d12 force 4d20 lightning and be flung fifty feet. All rolls in this sphere are made with disadvantage and the blinded condition except for those made by the dragon who has advantage on rolls made in the sphere and is not blinded.

Previous Versions

Name Date Modified Views Adds Version Actions
1/7/2023 5:06:18 PM
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Coming Soon
1/7/2023 6:39:26 PM
1
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Coming Soon

Habitat: CoastalMountainUrban

EvoranNalio

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