Large Beast, Chaotic Evil
Armor Class 21 Natural armor
Hit Points 243 (27d10)
Speed 40 ft., Climb 30 ft.
STR
21 (+5)
DEX
8 (-1)
CON
18 (+4)
INT
10 (+0)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws STR +9, CON +8
Skills Intimidation +6, Perception +2, Stealth +4, Survival +3
Damage Vulnerabilities Radiant
Damage Resistances Poison, Thunder
Damage Immunities Bludgeoning, Fire
Condition Immunities Charmed, Petrified, Stunned
Senses Darkvision, Passive Perception 15
Languages Abyssal, Draconic
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Actions

Multiattack The vankir can make three attacks. One with its tail and two with its claws.

Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., 1 target. Hit: 14 (2d8 + 4) Bludgeoning damage. 

Claws. Melee Weapon Attack: +7 to hit, reach 10 ft., 1 target. Hit: 7 (1d6 + 4) slashing damage and (1d4+2) poison damage

 

Description

A large scaly beast with a wolf-like head. In between the scales are small cracks filled with lava. On top of that, they have 5 foot long venomous claws. These creatures don't only hunt for food. They hunt for sport...

Habitat: ForestGrasslandMountainUnderdark

Danzilla

Comments

Posts Quoted:
Reply
Clear All Quotes