Huge Plant, Unaligned
Armor Class 13 (natural armor)
Hit Points 59 (7d12 + 14)
Speed 20 ft.
STR
17 (+3)
DEX
6 (-2)
CON
15 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Skills Nature +2
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing
Senses Passive Perception 10
Languages One language known by its creator
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.

Needled Texture. If somehow grappled, the grappling creature must take 1d4 piercing damage at the start of each turn it is grappling the tree.

Multi-attack. The Awakened Pine Tree can perform one Slam and one Needle attack per turn.

 

Optional Needle Attack Rule. On a hit, each creature within a 5 ft. radius of the target must succeed on a DC 12 Dexterity Saving Throw or take 1d4 piercing damage as needles spray off the target. 

Actions

Slam. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Needle. Ranged Weapon Attack: +5 to hit, reach 30 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Description

An awakened tree is an ordinary tree given sentience and mobility by the awaken spell or similar magic.

Monster Tags: Misc Creatureplant

Habitat: Forest

socksarefun

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