Large Monstrosity (Shapechanger), Neutral
Armor Class 16 Natural
Hit Points 130 (15d10 + 45)
Speed 60 ft., Climb 60 ft., Swim 60 ft.
STR
15 (+2)
DEX
12 (+1)
CON
16 (+3)
INT
13 (+1)
WIS
13 (+1)
CHA
10 (+0)
Saving Throws WIS +5, CHA +4
Skills Deception +6, Insight +3, Persuasion +5
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Frightened
Senses Blindsight, Darkvision 60 ft., Passive Perception 15
Languages Change Beast, understands Common, Elvish, and Sylvan but can't speak them. It can mimic phrases it hears.
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Favored Shape. The Change Beast can have one favorite shape it changes into. It can polymorph into this creature, and will have its skills like with the spell Polymorph. Typically it is a creature it has seen, or been in contact with. It can only change into this the one creature this way, all others follow the Shapechanger description.

Shapechanger. The Change Beast can use its action to polymorph into a Small to Large humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Ambusher. The Change Beast has advantage on attack rolls against any creature it has surprised.

Surprise Attack. If the Change Beast surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 10 (3d6) damage from the attack.

Actions

Multiattack. The Change Beast makes two melee attacks.

Bite. Melee Weapon Attack: 1d20+6 to hit, reach 5 ft., one target. Hit: 21 3d10+6 piercing damage.

Claws. Melee Weapon Attack:  1d20+7 to hit, reach 5 ft., one target. Hit: 25 [roll]4d8+8[/roll] slashing damage.

Slam. Melee Weapon Attack: 1d20+7 to hit, reach 5 ft., one target. Hit: 13 (2d20+4) bludgeoning damage.

Favored Shape. The Change Beast can polymorph into its favorite shape, a creature of the DM's choosing.

Bonus Actions

Revert: The Change Beast can use a bonus action to return to its original form.

Description

The Change Beast is from the Feywild, and is an ancestor to the Changeling Race. Commonly a medium sized monstrosity, some do grow to a large size. The few that have made it to the Material Plane have been called a Skinwalker. They are generally thought of as a myth. Though the once that have been seen, are the smaller medium size. Those lack the Favored Shape trait. They are friendly to Changelings, and some are raised as pets, like guard dogs.

They can survive in nearly every location. They avoid water, but can swim. They also stay away from arctic and mountains regions as an offshoot of the Skinwalker, the Wendigo, frequents those environments.

Monster Tags: Shapechangermonstrosity

Habitat: DesertForestGrasslandHillMountainSwamp

UngawdlyJish

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