Medium Swarm of Medium beasts, Chaotic Evil
Armor Class 10
Hit Points 30 (25d8)
Speed
STR
12 (+1)
DEX
15 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
13 (+1)
CHA
8 (-1)
Saving Throws STR +5
Damage Immunities Bludgeoning, Piercing
Condition Immunities Charmed, Grappled, Paralyzed, Poisoned
Senses Passive Perception 15
Languages --
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Actions

Action Name. claws

Action Melee Attack. Melee Weapon Attack: +10+ to hit, reach 25 ft., 1 target. Hit: 15 (5d# + 3) [slashing] damage. 

Action Ranged Attack. RangedWeapon Attack: +15 to hit, range #75/100ft., 1 target. Hit: 15 (5d7 + 4) [piercing] damage.

Bonus Actions

charge. the blood runner charges at the closest player and the dm rolls a d20. 1-10 the blood runner slashes as normal. 11-20 the blood runner slams into the target, stunning them and making them take 5 points of bludgeoning damage. the player who was hit is then stunned for the next two turns unless he can roll a 20 or the same number twice. the player has three attempts after he was charged

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

blood runners look like normal boars but they have no fur or skin. they are entirely tissue, blood, and bone

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Demon

Habitat: CoastalForestGrasslandHillUnderdarkUrban

Gurkythebarbarian

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