Special Trait Name. Fear, Burning, Fire Breath
Fear: Every time anyone looks directly into its eye, they must save vs. paralyzation or freeze in fear for 5-20 rounds
Burning: Core daedooms are on fire, and nonmagical weapons will melt upon hitting them. Touching one will cause 5-20 hp of damage.
Fire Breath: Core daemoons have a fiery breath similar to a red dragon's
Spellcasting. N/A
Action Name. Charge, Breathe Fire
Charge: They will attempt to slam their opponent into the ground (5-40 hp of damage) and then smother them with their flames.
Breathe Fire: Attacks with a breath weapon similar to a red dragon's.
Action Melee Attack. sword of flame (5-20 + 5-20 fire damage) OR Bite (3-30) + Claw (2-16) + Claw (2-16)
Action Ranged Attack. N/A
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Description
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Lair and Lair Actions
The core daemoons lairs are in the core of the earth, and only come out if summoned.
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