Small Aberration, Chaotic Evil
Armor Class 14 Chitin
Hit Points 37 (4d10 + 5)
Speed 35 ft., Cannot swim or fly but could catch almost anything on ground.
STR
3 (-4)
DEX
4 (-3)
CON
4 (-3)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws DEX −1, CON −1
Damage Resistances Bludgeoning, Cold
Damage Immunities Necrotic, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Petrified
Senses Unknown Knows where life is and pursues it relentlessly, Passive Perception 9
Languages None
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Chalcus Chitin- This creature will not take damage until it's chitin is broken. Hp of chitin is 11(3d6+2) and is added on top of the creatures Hp. Damage exeeding the Hp of the chitin will follow through.

Actions

Multiattack- If the ephor has grappled an enemy it may make one attack with its tentacles and may drain once.

Tentacle Flail- Melee Attack: +5 to hit, reach 5 ft., 1 target. Hit: 19 (4d6+4) [Blunt] damage. 

Grapple- Melee Attack: +5 to hit, reach 2ft., 1 target. On a successful attack the target must complete a DC14 Constitution save roll or be grappled.

Drain- Melee Attack: +4 to hit, reach 1ft., 1 target. On a success the Ephor will drain the target of 11(2d6+2) Hp and will gain that much Hp.

 

Description

The wretched Ephor is a prime example of the grotesque Chalcus. It's pale beige body and tentacles strike fear into all that lives as it's only purpose is to stop life by draining it out of all that breathes. Although the Ephor is the smallest recorded Chalcus it is still deadly alone and especially in packs.

Monster Tags: Fungus

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

NumeralOrchid36