Gargantuan Monstrosity, Lawful Evil
Armor Class 19 natural
Hit Points 1000 (3d20 + 1000)
Speed
STR
20 (+5)
DEX
20 (+5)
CON
20 (+5)
INT
20 (+5)
WIS
20 (+5)
CHA
20 (+5)
Saving Throws STR +14, DEX +14, CON +14, INT +14, WIS +14, CHA +14
Damage Resistances All
Senses Passive Perception 20
Languages All languafe
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. And Justice for all is a #-any level spellcaster. Its spellcasting ability is [max] (spell save DC #19, +#10 to hit with spell attacks). The [monster name] has the following [wizard] spells prepared:
Fire ball- infinite uses. 10d8 +10 

Judgement. debuff. If chaotic of any type or evil of any type, take x2 damage to attacks. Verbal

Tax evasion. Buff. Takes all gp from people in a 300-meter radius, gain 0.01 ac per gold stolen. 

Actions

Action Name. Enter the description for your action.

Pound. +30 to hit. 2d8+5 bludgeoning 

Slice +10 to hit. 3d10 piercing 

Ride the lightning . Uses sword to electrify. Line. 100 m. 1d100+10 electrifying. takes 2 rounds to recharge. +0 to hit. IF CRITICAL FAILURE AND JUSTICE FOR ALL TAKES DOUBLE DAMAGE TO WHAT IT WOULD HAVE BEEN 

Bonus Actions

From Whom the bell tolls. Can ring bell to deafen all people in 50-meter radius

Reactions

Fight fire with fire: is immune to elemental attacks. If attacked with any elemental attack, it then will fire back with the same attack to the original attacker, negating any resistances or immunity.

Legendary Actions

Time stop- stops time for 1d20 turns 

Mythic Actions

Judge, Jury and executioner. When And Justice For All kills something, it gains a hp boost of the amount of max hp the victim had

Description

The American Court system 

For some reason plays Motly Crue's  "Kickstart my heart" on loop, until it dies

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Demon Lord

Habitat: Underdark

MobyDickByLedZepplin

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